![]() ![]() That includes setting your guns to shoot backwards, flipping the wings around, or basically making a ship that theoretically shouldn’t be able to fly.Īs Starlink producer Matt Rose told CNET, “We never want to tell kids they’re being creative wrong.” When you make a change to your ship, however absurd the alteration, your modifications are instantly reflected on screen. What’s most interesting about the ships, though (besides the fact that they are toys that attach to your controller), is that the parts and pilot can be swapped around to your liking. As of now, there’s four primary ships, each with their own unique abilities. Attachable shipsĪs a toys-to-life game, Starlink lets players attach toy ships to Xbox One, PlayStation 4, and Nintendo Switch controllers. From the trailer, though, the ships can basically scrape planet surfaces, so expect to spend as much time close to ground as you do up in the stars. All combat and exploration, as shown so far, will be done inside your ships. According to Ubisoft, the star system will “evolve” in response to your actions. Players have the opportunity to explore each of the seven unique planets, as well as open space when rocketing from planet to planet. Starlink: Battle for Atlas: E3 2017 Official Conference Presentation | Ubisoft There’s even animals that appear to be dinosaurs roaming the land (weird, right?). Other creatures, who may or may not be friendly, inhabit the planets. The trailer shows enemies deployed by Legion called “extractors” which wield hulking weapons and giant shields. What Starlink didn’t know was that a foreboding evil called “Legion” threatens Atlas, and it’s Starlink’s job to take Legion out once and for all. A grand space adventureįrom the reveal trailer we know that “Nova” brought Starlink to the Atlas Star System, a wondrous area of space with seven large planets. Here’s everything we know about Starlink: Battle for Atlas so far. Nevertheless, the premise of Starlink is novel, and based on the little bit we’ve seen so far, Starlink could reinvigorate a genre on the decline. At E3 2017, Starlink: Battle for Atlas, a different kind of toys-to-life game than recent attempts, became Ubisoft’s most interesting surprise reveal.ĭeveloped by Ubisoft Toronto, Starlink is quite a delineation from the studio’s previous work, which includes the Far Cry Assassin’s Creed, and Watch Dogs franchises, among others. The toys-to-life genre may very well be past its glory days, with Disney Infinity gone and Skylanders taking a year off for the first time, but that doesn’t mean that developers will stop trying to make the next big hit in potential-filled genre. ![]()
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